Hyper-Dimensional Player

Chapter 898 - 8: Planar Anchor, Triple Draw_3



Chapter 898 - 8: Planar Anchor, Triple Draw_3

Duncan, in surprise, divided a strand of divine thought to investigate.

In an instant!

Countless strange whispers and endless shrieks emerged, along with spine-chilling flute sounds from the distant vast spiritual cosmos.

But now Duncan’s authority has surpassed that of conventional Divine Spirits, and his will resisted these spiritual invasions.

Eventually.

He still saw some images; it was a blue planet like Earth, serving as the waypoint for the space anchor, firmly fixed in the region of the main Material Plane, which was relatively good news.

The bad news was "the mouth of the dead fish"!

As Duncan used a wisp of divine thought to examine this space waypoint, he almost seemed to have clairvoyance and saw the internal structure of this planet.

Although this anchor’s plane is not a High Magic World,

in Duncan’s God’s perspective, the entire planet emanated a blood-red glow, akin to a "hostile mark" in God’s view.

Within the planet, beneath the crust, an enormous fleshly entity was moving in the world of the earth’s core, making the entire planet seem like it was an eggshell incubating it.

This planet was its body.

Thus, from Duncan’s God’s perspective, a planet-sized blood-red mark appeared.

More despairingly, this planet incidentally lay in an era where myth had ebbed, although it still possessed certain magic powers, they were suppressed by the waning of myths, roughly equating to the limits mortals could reach at a three-star or four-star level from the Root World.

"Isn’t this just sending someone to their death?"

A Low Magic World, devoid of technology, couldn’t even leave the planet, facing such a monstrous planetary entity.

This space waypoint was simply a literal "dead fish’s mouth."

Even worse, at the moment Duncan probed, it seemed many mortals were desperately digging toward the Underworld, seemingly having reached profoundly deep parts of it.

"What if they awakened that colossal monster?"

"Wouldn’t humanity be directly extinguished?"

Though the third space waypoint seemed relatively reliable, at least on the main Material Plane, actually entering was a whole different affair.

"Now, it’s just waiting to capture a Human Form."

As Duncan’s divine format computational power grew stronger, he was also able to explore the anchored plane waypoints without capturing Human Forms yet; however, the information obtained varied, and the more dangerous the place, the harder it was to glean additional intelligence.

"Consume Legendary Level, accelerate the pace of capturing Human Forms."

With a thought, Duncan’s thoughts caused strands of pale golden streamers to glide like meteors across these anchored space waypoints.

At this moment.

He turned his attention back to the Root World.

He had been plotting the world elevation ritual for a long while, and this time, the Holy Grail ritual in Paris served as the pivotal ignition process. After the birth of Monotheism back in the day, the Root World entered the late myth era, with the ancient Greek gods gradually perishing, and now leveraging the power of the Holy Grail, Duncan aimed to reignite the Elemental Tide.

The cup used by Ye, Jesus, while unable to summon truly Divine Level entities or Duncan himself, sufficed for igniting the ley line energies across Europe.

The entire Heroic Spirit Summoning Ceremony was a scheme orchestrated by Duncan and Odin.

Duncan borrowed Monotheism’s myth.

Odin provided the law of Heroic Spirits.

The combination of the two was a chance to pry open the world’s foundation and bring back the Magic Tide.

To put it bluntly.

Back when Duncan attacked the Celtic Divine Country, summoning Goddess Suliss (Athena, Minerva), Avalon Guardian Fairy, these beings of Divine Level, after substantial downgrading, became the present mystical world’s Heroic Spirit Summoning System.

Now, with the Holy Grail as a vessel, vast amounts of magic power could be gathered, achieving effects similar to "miracles."

However, true Divine Spirits disregard a mere Holy Grail.

The reason why Heroic Spirits were bound to the Holy Grail was because Monotheism was too mighty; without plundering Monotheism’s homeland, seizing their Power of Faith, Odin would find it challenging to sway the law of reality.

The Holy Grail, elevated by faith, turned into a sacred artifact.

Essentially, everything Duncan schemed aimed to sway reality with the Power of Faith.

As long as artifacts of the "Lance of Longinus" level didn’t appear, nothing should thwart the Grand Holy Grail Ceremony’s activation.

During the Hermitage’s summoning of the Dragon Slayer, Duncan worried a bit about Saint George wielding this lance.

But fortunately, he merely used it and wasn’t bonded to its myth.

Now, Duncan just needed to maintain until the entire ceremony concludes, then continue to manage and handle those newly anchored plane waypoints.

......


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